The Jumping (JP) flag allows the player to jump from the ground or any object that is touching the bottom side of the tank. An exception are objects with the attributes
passable, where the result is the tank passing through the object.
A lot of maps utilize the default jumping option to already allow the effect of Jumping without the tanks being required to hold the specific flag for it. The Jumping flag holds meaning and effect on maps that do not utilize said option.
Jumping is potent on maps filled with objects, as it allows for more spatial maneuvering. It can be used for either pursuit or escaping purposes, as a player can open up new paths by jumping on or over objects.
On pursuit, it can assist in taking aerial shortcuts to reach the target destinations faster, or ensure a better battle position. While escaping, it can help the tank move out of opponent's line of fire, such as assist a team flag runner to progress further towards its own base while being shot at in the capture the flag game mode.
_jumpVelocity- the speed a tank moves vertically while jumping