If you use Homebrew on macOS, you may download BZFlag via the
brew
command. Alternatively, you may download our binary below and drag the .app into
your Applications directory. Then right/control click (or two finger tap) on the application and
choose Open.
--no-quarantine
flag is required as of 2.4.20 to install via Homebrew as our executable is not currently signed.
If you use Flatpak or Snapcraft on your Linux system, you may install BZFlag through the flatpak
or snap
command.
Alternatively, you may install from your package manager or compile from source. Note that some distribution packages may automatically run a game server.
Version 2.4.24 was released on March 08, 2022
Release Summary
This release works around an event polling regression in SDL 2.0.20 that caused our game to appear unresponsive. There's a few other small changes as well.
Changelog
- Don't crash when removing the BZFS Cron server-side player - Scott Wichser
- Announce who adjusted the countdown with /modcount - Vladimir Jimenez
- Add support for Apple silicon builds - ReneĢ Schwaiger, Joshua Bodine
- Work around an SDL 2.0.20 event handling regression - Alfredo Tupone
- Do not explicitly link to X11 when using SDL - Alfredo Tupone
Licensing
BZFlag is licensed under the LGPL 2.1 and MPL 2.0 and is free to use/distribute/modify as long as the terms of the license are followed.
Other Releases
The source code repository is available on GitHub for BZFlag and our related sub-projects.
Previous releases are available in the download archive and on GitHub.