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bz_eMuteEvent

This event is triggered when a player is muted

Data Object Type

2.4.12 bz_MuteEventData_V1

Parameters

These are the values accessible in the bz_EventData variable that's made available in the Event method.

Data Type Name Description
int victimID

The ID of the player who was muted.

int muterID

The ID of the player who executed the /mute command.

double eventTime

This value is the local server time of the event.

Plug-in Usage

There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.

Plug-in Example

This block of code can be used to get started when implementing the Event() function of your plug-in.

bz_MuteEventData_V1* dataObject = (bz_MuteEventData_V1*)eventData;

// Data
// ---
// (int)          victimID - The ID of the player who was muted.
// (int)          muterID - The ID of the player who executed the /mute command.
// (double)       eventTime - This value is the local server time of the event.

Other Administrative Events

Back to bzfs API Events

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