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bz_eKillEvent

This event is triggered when a player uses the /kill Slash Command to kill another player

Data Object Type

2.4.0 bz_KillEventData_V1

Parameters

These are the values accessible in the bz_EventData variable that's made available in the Event method.

Data Type Name Description
int killerID

The ID of the player who sent the /kill command

int killedID

The ID of the player who was killed

bz_ApiString reason

The reason (sent to killed player).

double eventTime

This value is the local server time of the event.

Plug-in Usage

There are no plug-ins in the official distribution that make use of this event. Browse the Plug-in Releases forum for plug-ins which may make use of this event.

Plug-in Example

This block of code can be used to get started when implementing the Event() function of your plug-in.

bz_KillEventData_V1* dataObject = (bz_KillEventData_V1*)eventData;

// Data
// ---
// (int)          killerID - The ID of the player who sent the /kill command
// (int)          killedID - The ID of the player who was killed
// (bz_ApiString) reason - The reason (sent to killed player).
// (double)       eventTime - This value is the local server time of the event.

Other Administrative Events

Back to bzfs API Events

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