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bz_freePlayerRecord()

Available since 2.4.0

Frees the player record specified. This should be called on each player record after it's no longer needed, to release the memory used by that player record.

Usage

void bz_freePlayerRecord(bz_BasePlayerRecord* playerRecord)
Parameters
bz_BasePlayerRecord* playerRecord

The player record to free

Other Player Records Functions

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